Demonstrating the different things you can do with a good bit crusher. The plugin I used is the DBlue Crusher VST, used in Audacity.
For the first section, I increase the reduction by one sample every four measures, then I start messing with the smoothing modes and intensities. I also show bit depth reductions.
Song used is "Ain’t Nothin’ Like a Funky Beat" by Hideki Naganuma, from the video game "Lethal League Blaze."
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